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Tower 1
Range: med
Damage: med
Rate: med
Cost: 50

Tower 2
Range: long
Damage: med
Rate: high
Cost: 75

Tower 3
Range: short
Damage: high
Rate: med
Cost: 75

Attackers Score: 0 Money: 250
Attackers Stopped: 0

3 different towers, 3 different attacker types. Attackers get stronger as game progresses.