Tower 1
Range: med
Damage: med
Rate: med
Cost: 50
Tower 2
Range: long
Damage: med
Rate: high
Cost: 75
Tower 3
Range: short
Damage: high
Rate: med
Cost: 75
Attackers Score:
Money: 250
Attackers Stopped: 0
3 different towers, 3 different attacker types. Attackers get stronger as game progresses.